Combat: 2 attacks per enemy rule disabled for now, causes bugs, may return once combat is rewritten (next major update). Feature: test-grade quest journal system, to be improved. Feature: test-grade inventory system, to be improved. Gui: Quick menu gone, a button to enter game menu (upper-right corner of the screen) now present. a bunch of mostly-animated characters, ~20k narrative words & 5 lewd scenes. Progression: Option to skip prologue suggested only for those who played it. Prologue: Pacing stages for Nijah missionary scene with new sound loops. We've attached a brief walkthrough in order to help avoid any confusion. Please consider that many of the mechanics are not finished nor polished. Click to expand.This is why people should also post the changelogs
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